Thursday 10 March 2016

3D Production - Week 6 - Ball Throw and Constraint

In Today's lesson we started off by looking at other student work from different schools and seeing how they managed to create a 3D film. One of the ways to help on time is using the same rig. These are the examples we watched.
Cooler Self - Ozan Basaldi - https://www.youtube.com/watch?v=TFhLU7ULTtA

This Side up - Liron Topaz - https://www.youtube.com/watch?v=BCC7rFxo6QA


Overtime - A tribute to Jim Henson - https://www.youtube.com/watch?v=38yBYqEDOpE&nohtml5=False

Workin' Progress - https://vimeo.com/86833921

Secondary Action to Create Subtext
Using a secondary action in an animation can completely change the overall tone of the animation. I can show a different meaning of what is happening in the scene.
A secondary reaction gives more realism to the animation and can show a characters personality. 
We next went to look at working with props and parenting in Maya so props can be used. 
Class Task
Using the above video tutorials we went on to animate our own ball throw. https://vimeo.com/161906455 this is mine. I feel I got the hang of throwing the ball, I just needed to fix up the elbow when it moves suddenly. This was useful as I got to test it out and the parenting of objects will be useful for our own reactions.  
Useful Tutorials and Videos:








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