Wednesday 17 February 2016

3D Production - Week 3 - Feedback, Timing and Spacing, Blocking Pass


Feedback for shock reaction:



My feedback was that I hadn't followed my reference video close enough and I should of because it was realistic compared to what I animated. I also had it all at one speed so when redoing this reaction and starting my next one I need to make sure I am looking at the timing so its not all the same and boring.



Lesson:




"Technology doesn't make the motion picture, people do. You're not an animator just because you can move an object from point A to point B. (You're) someone who breathes life into a character, which is something the software and technology can't give you." - John Lasseter

In this lesson we looked at the importance of the animation and not just the way something looks. The movement gives something or someone personality and believability.



Love Recipe: http://www.youtube.com/watch?v=1ufQ9OUosKE&feature=related

This animation looked really nice but the animation was not as good as it could of been.

The Tale Of Mr. RĂªvus http://vimeo.com/27653079





3 second scene has about 6 drawings for the animator to reference, they can then adapt the drawings to exaggerate those pose and consider the staging.





 


The purpose of a blocking pass is to make sure the key poses in your animation are right before you get onto the timing then the spacing. The sketches above represent the blocking stages, there can be broken down into further key poses.





 What you should aim for in your poses:

· Strong contrast (in pose and speed of movement)

· Absolute clarity

· Maximum expressions

· Maximum appeal

· Readable emotion and story

Blocking pass examples:


· http://www.youtube.com/watch?v=t2nH-NwJY0I (complex dialogue scene, 3 characters)

· http://www.youtube.com/watch?v=Q_lxEdejSGE (Simple dialogue scene, 1 character)



After discussing the above we went onto Maya to create custom keys, one for the whole rig, one for the body and one just for the head.



Instructions

Open up Script editor:

Windows – general editors – script editors.

Every time you do a command in Maya you will see some script appear in this box, what we need to do is highlight all the controls on the rig (excluding the face) then set a key frame. Once we have done that we can highlight all the MEL script in the box and turn it into an auto button.

Once you have it all highlighted, click on the save script to shelf button.

It will prompt you to name you button

 


For Lynda.com members you can follow this link to watch the video.

Class Task
For the class task and Homework we worked in partners to help each other think of a letterbox reaction. In the class we then had to act it out in front of the class and get feedback. For homework we have to block it out for next week.

In the class I chose to do someone who is in a rush and trying to find the letter in a hurry and are fumbling around for it.

My feedback after doing it in front of the class was to not look for the letter to robot like as it was the same speed. I also needed to think if they were angry about something.

For my homework I will take this feedback into account when filming my reference.

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